C# The Basics - Applications

 

Flash Card Application Part 1

Building a user-friendly Flash Card application is not hard but you need to get pretty intimate with your code, so you know how to make this user friendly.  So, the first piece we need to do is design our form.  That has to come first. 

Flash Card Application Part 2

Before we can do any math, we need to get this application generating two random numbers that we can use to do the math.  That’s going to require using the random number generator.  But it is also going to require that we set up a maximum for the random number to generate.

Flash Card Application Part 3

Now the math piece.  But to make this application look more attractive to the user we could use graphics on our buttons.  And when the graphics are in place we are ready to program our math buttons.

Flash Card Application Part 4

We last coded the basic math functions.  But we didn’t finish.  Division worked but it did not provide a remainder.  We need to get that in place.

We also need to complete the instructions for the user.  That’s going to require a continue button and a few more instructions.  And those instruction should only appear when they are actually needed.